![]() ![]() ![]() ![]() In essence, Gunrunning's gameplay mechanic is most similar to the Bikers businesses, but operates with larger numbers, both in terms of investment and returns. If you feel you're short of time, switching your Bikers business for Gunrunning is a good choice though. You can see a comparison between money making methods here. That is assuming that all supplies are stolen instead of paid for too. The most you can expect to make from Gunrunning is between $GTA 39K to $GTA 78K per hour (including expenses). It shouldn't be your primary source of in-game cash and isn't a replacement for money making activities like running crates or vehicle import/export. Gunrunning has added a bevy of ways to spend your hard earned GTA$, as well as a new mechanic to earn some more, and the first thing to understand is that a Gunrunning business isn't something you should be pursuing exclusively. Work Dispute: Oppressor (Completion of Data Breach).Mole Hunt: Weaponized Tampa (12 Resupplies).Exit Strategy: Nightshark Anti-Aircraft Trailer (6 Resupplies).Half-Track Bully: Half-Track (4 Resupplies).Severe Weather Patterns: Dune FAV (2 resupplies). ![]()
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